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Bavik – Go Nuts

By Peet On March 8, 2011 · Leave a Comment

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Nile TV Idents

By Peet On March 8, 2011 · Leave a Comment

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Feeding Stations

By Peet On March 8, 2011 · Leave a Comment

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galandy1

Andy’s Airplanes

By Peet On March 8, 2011 · Leave a Comment

We worked on this fun ‘pilot’ episode with our awseome friends at Eggington Productions back in 2008!

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Rigging Reel ’08

By Peet On March 8, 2011 · Leave a Comment

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autorigmanual

Autorig v2

By Peet On March 8, 2011 · 1 Comment

The latest flavour of our Autorig plugin – v2.0 – is now included as standard with messiah. Here’s some videos on how it all works!

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Trail

By Peet On March 8, 2011 · Leave a Comment

Here’s a little function that will allow you to have an object ‘trail’ after the target object. Essentially following it’s world motion path, but with a time delay.

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KeyFaderBranch

By Peet On March 8, 2011 · Leave a Comment

This plugin for messiah will perform the KeyFader expression on a hierarchy extending from the selected root object.

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CharacterSwitcherOffer

By Peet On March 8, 2011 · Leave a Comment

This is a little script we made for messiah:studio to help out with scenes with multiple characters that can slow down the interface a little.

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Import weights

By Peet On March 8, 2011 · Leave a Comment

Import weights will import weightmap data to Messiah:Studio from an ascii file.

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Geometry Smoother

By Peet On March 8, 2011 · 1 Comment

This is a little plugin that performs a smoothing operation on your mesh without adding geometry.

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CreateBetterKey

By Peet On March 8, 2011 · Leave a Comment

This plugin can be run from scripts, the command line or an armature to create a key with more control over what type of key it should be.

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How to apply motion capture to your characters in messiah – FREE!

By Peet On March 8, 2011 · 2 Comments

This is a free tutorial for messiah showing you the basics of how to apply bvh motion capture to your characters quickly in messiah (about 7 minutes).

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RatSmall

Mimicking Pixar’s Ratatouille as a way of learning Messiah’s rendering engine – FREE!

By Peet On March 8, 2011 · Leave a Comment

This free tutorial takes the starting point of working to mimic the rendering style on Pixar’s Ratatouille as a goal driven, project based learning approach to messiah’s rendering engine.

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bendylimb

How to rig a bendy limb in Messiah:Studio

By Peet On March 8, 2011 · Leave a Comment

This tutorial takes you through setting up a bendy limb using flexmotion in messiah.

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