usefulGUI example | by useful slug usefulGUI is a practical approach to working with 3D GUI elements in Unity. It is created as an extension of the GameObject class in Unity, and results in short, easy to read and write code. An example button can be created with code as simple as: gameObject.Clicked() or gameObject.CheckBox() [...]
Get the latest soft contact deformer for messiah:studio. Based loosely on Pixar’s ‘Acting with Contact’ white-paper and with some added tricks of our own. Get it now for the small donation of $40 to our beer fund! The return simulation can be anything from immediately (0) to never (1), [...]
useful slug is pleased to present this new TensionMorpher deformer for messiah:studio. Below is a video tutorial on how to set it up. The deformer / weight tool combo uses the tension of the edges to find out if it’s being squashed or stretched, and performs a tangent space morph.